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#!/usr/bin/env python3 |
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import argparse |
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import logging |
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import sys |
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import signal |
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import gi |
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import json |
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gi.require_version('Playerctl', '2.0') |
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from gi.repository import Playerctl, GLib |
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logger = logging.getLogger(__name__) |
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def write_output(text, player): |
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logger.info('Writing output') |
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output = {'text': text, |
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'class': 'custom-' + player.props.player_name, |
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'alt': player.props.player_name} |
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sys.stdout.write(json.dumps(output) + '\n') |
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sys.stdout.flush() |
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def on_play(player, status, manager): |
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logger.info('Received new playback status') |
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on_metadata(player, player.props.metadata, manager) |
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def on_metadata(player, metadata, manager): |
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logger.info('Received new metadata') |
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track_info = '' |
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if player.props.player_name == 'spotify' and \ |
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'mpris:trackid' in metadata.keys() and \ |
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':ad:' in player.props.metadata['mpris:trackid']: |
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track_info = 'AD PLAYING' |
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elif player.get_artist() != '' and player.get_title() != '': |
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track_info = '{artist} - {title}'.format(artist=player.get_artist(), |
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title=player.get_title()) |
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else: |
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track_info = player.get_title() |
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if player.props.status != 'Playing' and track_info: |
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track_info = ' ' + track_info |
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write_output(track_info, player) |
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def on_player_appeared(manager, player, selected_player=None): |
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if player is not None and (selected_player is None or player.name == selected_player): |
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init_player(manager, player) |
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else: |
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logger.debug("New player appeared, but it's not the selected player, skipping") |
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def on_player_vanished(manager, player): |
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logger.info('Player has vanished') |
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sys.stdout.write('\n') |
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sys.stdout.flush() |
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def init_player(manager, name): |
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logger.debug('Initialize player: {player}'.format(player=name.name)) |
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player = Playerctl.Player.new_from_name(name) |
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player.connect('playback-status', on_play, manager) |
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player.connect('metadata', on_metadata, manager) |
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manager.manage_player(player) |
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on_metadata(player, player.props.metadata, manager) |
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def signal_handler(sig, frame): |
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logger.debug('Received signal to stop, exiting') |
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sys.stdout.write('\n') |
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sys.stdout.flush() |
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# loop.quit() |
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sys.exit(0) |
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def parse_arguments(): |
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parser = argparse.ArgumentParser() |
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# Increase verbosity with every occurrence of -v |
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parser.add_argument('-v', '--verbose', action='count', default=0) |
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# Define for which player we're listening |
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parser.add_argument('--player') |
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return parser.parse_args() |
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def main(): |
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arguments = parse_arguments() |
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# Initialize logging |
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logging.basicConfig(stream=sys.stderr, level=logging.DEBUG, |
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format='%(name)s %(levelname)s %(message)s') |
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# Logging is set by default to WARN and higher. |
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# With every occurrence of -v it's lowered by one |
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logger.setLevel(max((3 - arguments.verbose) * 10, 0)) |
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# Log the sent command line arguments |
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logger.debug('Arguments received {}'.format(vars(arguments))) |
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manager = Playerctl.PlayerManager() |
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loop = GLib.MainLoop() |
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manager.connect('name-appeared', lambda *args: on_player_appeared(*args, arguments.player)) |
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manager.connect('player-vanished', on_player_vanished) |
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signal.signal(signal.SIGINT, signal_handler) |
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signal.signal(signal.SIGTERM, signal_handler) |
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signal.signal(signal.SIGPIPE, signal.SIG_DFL) |
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for player in manager.props.player_names: |
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if arguments.player is not None and arguments.player != player.name: |
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logger.debug('{player} is not the filtered player, skipping it' |
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.format(player=player.name) |
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) |
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continue |
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init_player(manager, player) |
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loop.run() |
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if __name__ == '__main__': |
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main() |